Game Developer & Designer

Throughout my life, I've tried making games with whatever was available to me. The most notable period of that is my time at Michigan State University. Due to the phenomenal classes there, I've become very adept at using Unity, and I have some experience in Unreal too.

Beyond just game development, the several game design courses I've taken have given me experience in making games with groups, and I find myself pairing well with others with my game programming skills. They have also made me proficient at some useful tools such as Figma.

Technical Skills

Game Engines

Descending from most proficient to least

  • Unity
  • Unreal Engine

Programming Languages

Descending from most proficient to least

  • C#
  • Python
  • HTML
  • C++

Design & Tools

Descending from most proficient to least

  • Version Control (Git)
  • Figma
  • Photopea

Experience Highlights

Michigan State University Internship

Michigan State University | 2025 - Present

Working in a small team to make games/software that are to be used in MSU classes or other programs. Main role is assisting in game design and doing all or most of the programming.

Education & Certifications

Bachelor in Games and Interactive Media
Michigan State University | Graduating Spring of 2025