About Me
Video Game Enthusiast
Game Developer & Designer
Throughout my life, I've tried making games with whatever was available to me. The most notable period of that is my time at Michigan State University. Due to the phenomenal classes there, I've become very adept at using Unity, and I have some experience in Unreal too.
Beyond just game development, the several game design courses I've taken have given me experience in making games with groups, and I find myself pairing well with others with my game programming skills. They have also made me proficient at some useful tools such as Figma.
Technical Skills
Game Engines
Descending from most proficient to least
- Unity
- Unreal Engine
Programming Languages
Descending from most proficient to least
- C#
- Python
- HTML
- C++
Design & Tools
Descending from most proficient to least
- Version Control (Git)
- Figma
- Photopea
Experience Highlights
Michigan State University Internship
Michigan State University | 2025 - Present
Working in a small team to make games/software that are to be used in MSU classes or other programs. Main role is assisting in game design and doing all or most of the programming.
Education & Certifications
Bachelor in Games and Interactive Media
Michigan State University | Graduating Spring of 2025